Anaconda Overview Ship SizeHardpointsLarge1H, 3L, 2M, 2S GoodNot GoodThe most potential firepower of any ship. Slow in speed, mediocre in maneuverability. One of two ships with a class 8 distributor for more powerful weapons. You’ll have trouble getting all of those hardpoints to hit at once. Made of magic materials that give it a shockingly low mass. You really have to strip it down to get the longest frameshift distances. Runs colder than you expect.Supercruise agility is poor, which is an annoyance for explorers. Capable of long Frameshift jump distances. Costs a fortuneHas a fighter hangar. Sometimes hisses at you.No rank grind requirement. Hutton Orbital often runs out of free Anacondas. Try again later!200 meters of pure versatility. Given away for free at Hutton Orbital outpost in Alpha Centauri.One of Stierlitz’ favourite ships. Hardpoint Notes Small hardpoints are ventral and very far back, and are blocked from hitting most things in front or above you. Role Ratings AX CombatViableAX SupportViableBGSViableCan’t dock at outpostsBulk TradeViableCore MiningViableCZ Combat (PvE)IdealExplorationViableJumpshipIdealLaser MiningViableMats CollectorViablePassenger BoatViablePowerplayViableCan’t dock at outpostsPvP CombatViableRacingInconceivable! Rares TradeDoableCan’t dock at outpostsRes/CNB Combat (PvE)IdealSearch and RescueViableTaxiIdeal for modules, Inconceivable! for travel to outposts.