Anaconda

{ "type": "internal", "i": "2" }{ "type": "internal", "i": "3" }{ "type": "internal", "i": "5" }{ "type": "internal", "i": "6" }{ "type": "internal", "i": "7" }{ "type": "internal", "i": "1" }{ "type": "internal", "i": "12" }{ "type": "internal", "i": "life support" }{ "type": "internal", "i": "11" }{ "type": "internal", "i": "distributor" }{ "type": "internal", "i": "8" }{ "type": "internal", "i": "13" }{ "type": "internal", "i": "4" }{ "type": "internal", "i": "PP" }{ "type": "internal", "i": "9" }{ "type": "internal", "i": "10" }{ "type": "internal", "i": "drive" }{ "type": "internal", "i": "drive" }{ "type": "gunsight", "cl": "gun", "i": 0 }{ "type": "hard_point", "cl": "gun", "i": 3 }{ "type": "gunsight", "cl": "gun", "i": 2 }{ "type": "hard_point", "i": 3 }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "other", "i": "cargo hatch" }{ "type": "misc", "i": "landing gear" }{ "type": "other", "i": "canopy" }{ "type": "hard_point", "i": 4 }{ "type": "hard_point", "i": 1 }{ "type": "hard_point", "i": 2 }{ "type": "hard_point", "i": 5 }{ "type": "hard_point", "i": 6 }{ "type": "hard_point", "i": 6 }{ "type": "hard_point", "i": 5 }{ "type": "hard_point", "i": 8 }{ "type": "hard_point", "i": 7 }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "utility", "i": 5 }{ "type": "utility", "i": 6 }{ "type": "utility", "i": 3 }{ "type": "utility", "i": 4 }{ "type": "utility", "i": 2 }{ "type": "utility", "i": 1 }{ "type": "utility", "i": 8 }{ "type": "utility", "i": 7 }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "hard_point", "cl": "gun", "i": 4 }{ "type": "hard_point", "cl": "gun", "i": 5 }{ "type": "hard_point", "cl": "gun", "i": 6 }{ "type": "hard_point", "cl": "gun", "i": 2 }{ "type": "hard_point", "cl": "gun", "i": 1 }{ "type": "hard_point", "cl": "gun", "i": 7 }{ "type": "hard_point", "cl": "gun", "i": 8 }{ "type": "other", "i": "cargo hatch" }{ "type": "misc", "i": "heat vents" }{ "type": "misc", "i": "heat vents" }{ "type": "internal", "i": "FSD" }{ "type": "other", "i": "fighter bay" }

Hardpoints

Utilities

Subsystems

Core

Optional Internals

View Anaconda Builds on the Shipyard

GoodNot Good
The most potential firepower of any ship. Slow in speed, mediocre in maneuverability. 
One of two ships with a class 8 distributor for more powerful weapons. You’ll have trouble getting all of those hardpoints to hit at once. 
Made of magic materials that give it a shockingly low mass. You really have to strip it down to get the longest frameshift distances. 
Runs colder than you expect.Supercruise agility is poor, which is an annoyance for explorers. 
Capable of long Frameshift jump distances. Costs a fortune
Has a fighter hangar. Sometimes hisses at you.
No rank grind requirement. Hutton Orbital often runs out of free Anacondas. Try again later!
200 meters of pure versatility.  It’s the large size jack of all trades.
Given away for free at Hutton Orbital outpost in Alpha Centauri.
One of Stierlitz’ favourite ships.

Hardpoint Notes

SizeNumberNotes
Huge1Centered and ventral
Large3One is centered and ventral. Two are dorsal and laterally displaced.
Medium2Mounted laterally on the bow of the ship. Good dorsal/ventral coverage.
Small2Ventral and mounted on the aft of the ship. Gimbals and turrets are blocked by the hull for most forward targets unless the ship is specifically flown nose up.
Suggested Hardpoint Convergence Groups: 3L, Dorsal 2L2M, Ventral 1H1L.

Role Ratings

AX CombatViable
AX SupportViable
BGSViableCan’t dock at outposts
Bulk TradeViable
Core MiningViable
CZ Combat (PvE)Ideal
ExplorationViable
JumpshipIdeal
Laser MiningViable
Mats CollectorViable
Passenger BoatViable
PowerplayViableCan’t dock at outposts
PvP CombatViable
RacingInconceivable! 
Rares TradeDoableCan’t dock at outposts
Res/CNB Combat (PvE)Ideal
Search and RescueViable
TaxiIdeal for modules, Inconceivable! for travel to outposts.