Cobra Mk IV

{ "type": "utility", "i": 2 }{ "type": "gunsight", "cl": "gun", "i": 0 }{ "type": "hard_point", "cl": "gun", "i": 1 }{ "type": "gunsight", "cl": "gun", "i": 2 }{ "type": "hard_point", "i": 1 }{ "type": "misc", "i": "thrusters" }{ "type": "other", "i": "cargo hatch" }{ "type": "misc", "i": "landing gear" }{ "type": "other", "i": "canopy" }{ "type": "hard_point", "i": 2 }{ "type": "hard_point", "i": 3 }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "utility", "i": 1 }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "hard_point", "cl": "gun", "i": 3 }{ "type": "misc", "i": "heat vents" }{ "type": "misc", "i": "heat vents" }{ "type": "hard_point", "i": 4 }{ "type": "hard_point", "i": 5 }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "hard_point", "cl": "gun", "i": 4 }{ "type": "hard_point", "cl": "gun", "i": 5 }{ "type": "hard_point", "cl": "gun", "i": 2 }

Hardpoints

Utilities

Subsystems

Core

Optional Internals

View Cobra Mk IV Builds on the Shipyard

GoodNot Good
It’s an exclusive ship for alpha backers from the very beginning. Takes a lot of good things from the Cobra MK III and makes them worse. 
You will never see this ship unless you already own it.

Role Ratings

AX Combat
AX Support
BGS
Bulk Trade
Core Mining
CZ Combat (PvE)
Exploration
Jumpship
Laser Mining
Mats Collector
Passenger Boat
Powerplay
PvP Combat
Racing
Rares Trade
Res/CNB Combat (PvE)
Search and Rescue
Taxi