Federal Assault Ship

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Hardpoints

Utilities

Subsystems

Core

Optional Internals

View Federal Assault Ship Builds on the Shipyard

GoodNot Good
Fast and very agile. Shields are mediocre, so try not to get hit.
When flown well you can orbit most ships, and they won’t touch you. Firepower is a tad weak, so combat encounters will take longer. 
Good convergence on the large and medium hardpoints on the bottom. “Unicorn horn” large hardpoint on top converges poorly with the others. 
The bottom hardpoints can be blocked by the hull. 
The Alliance Chieftain is a better version of this ship in almost every way. 
Jump range is poor. 

Role Ratings

AX CombatViable
AX Support
BGSDoable
Bulk TradeInconceivable!
Core MiningInconceivable!
CZ Combat (PvE)Viable
ExplorationDoable
JumpshipInconceivable!
Laser MiningInconceivable!
Mats Collector
Passenger BoatInconceivable!
PowerplayDoable
PvP CombatDoable
RacingDoable
Rares TradeInconceivable!
Res/CNB Combat (PvE)Viable
Search and Rescue
TaxiInconceivable!