Hardpoints
Utilities
Subsystems
Core
Optional Internals
View Federal Gunship Builds on the Shipyard
Good | Not Good |
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Firepower for days with a class 7 distributor and 7 hardpoints. | It’s slow and has mediocre shields, so avoiding damage is hard. |
Deploy all multicannons for maximum dakka. | Requires Federal rank grind. |
Has a fighter hangar. | Jump range is terrible. |
It’s a brick but has surprisingly good yaw. Use it! | |
Role Ratings
AX Combat | |
AX Support | |
BGS | |
Bulk Trade | |
Core Mining | |
CZ Combat (PvE) | Viable |
Exploration | |
Jumpship | Inconceivable! |
Laser Mining | |
Mats Collector | |
Passenger Boat | |
Powerplay | |
PvP Combat | |
Racing | |
Rares Trade | |
Res/CNB Combat (PvE) | Viable |
Search and Rescue | |
Taxi | Inconceivable! |