Hold-to-charge-then-release weapon which helps you to not waste shots. | These weapons only do about 50% of their listed damage against non-Thargoid ships. |
WEP starts recharging once shot is fully charged | Uncharged shots are quite weak and basically waste ammo. |
Highest potential DPS | Hard to achieve a decent hit on heart. |
| Turreted versions work like fixed weapons unless controlled by a player. |