Hardpoints
Utilities
Subsystems
Core
Optional Internals
View Imperial Courier Builds on the Shipyard
Good | Not Good |
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Shields are huge for its size. | Runs hot unless specifically engineered.
|
Can hold its own against larger ships thanks to its speed and agility. | You’re in trouble if the shields drop. |
Fun to fly and versatile. | Boost sound is like fingernails on a chalkboard. |
Does surprisingly well with the SCO FSD if you engineer it with a Low Emissions power plant. | Mass sensitive. You need to strip it down for best performance. |
Can be stripped down for blazing speed. | Requires Imperial rank grind. |
| The Cobra Mk V is a strong alternative that doesn’t require a rank grind, and it’s cheaper. |
Hardpoint Notes
Size | Number | Notes |
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Medium | 3 | One is ventral and centered, easy to aim. Two are dorsal and laterally displaced, at the tips of the engine nacelles. |
Role Ratings
AX Combat | |
AX Support | |
BGS | |
Bulk Trade | Doable |
Core Mining | |
CZ Combat (PvE) | Doable |
Exploration | Doable |
Jumpship | |
Laser Mining | |
Mats Collector | Viable |
Passenger Boat | |
Powerplay | |
PvP Combat | Viable (mostly as a means to avoid it or annoy those who would gank you.) |
Racing | Ideal |
Rares Trade | Viable |
Res/CNB Combat (PvE) | Viable |
Search and Rescue | |
Taxi | Ideal |