Krait Phantom

{ "type": "gunsight", "cl": "gun", "i": 0 }{ "type": "hard_point", "cl": "gun", "i": 1 }{ "type": "hard_point", "cl": "gun", "i": 4 }{ "type": "hard_point", "cl": "gun", "i": 3 }{ "type": "gunsight", "cl": "gun", "i": 1 }{ "type": "hard_point", "cl": "gun", "i": 2 }{ "type": "hard_point", "i": 3 }{ "type": "utility", "i": 2 }{ "type": "utility", "i": 1 }{ "type": "utility", "i": 3 }{ "type": "utility", "i": 4 }{ "type": "other", "i": "cargo hatch" }{ "type": "other", "i": "canopy" }{ "type": "other", "i": "canopy" }{ "type": "hard_point", "i": 2 }{ "type": "hard_point", "i": 1 }{ "type": "hard_point", "i": 4 }{ "type": "utility", "i": 2 }{ "type": "utility", "i": 1 }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "landing gear" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "thrusters" }{ "type": "misc", "i": "heat vents" }{ "type": "misc", "i": "heat vents" }

Hardpoints

Utilities

Subsystems

Core

Optional Internals

View Krait Phantom Builds on the Shipyard

GoodNot Good
The best pound for pound explorer ship. Normal space agility is a little slower than you think, so not the best turn fighter.
Faster and more maneuverable than the Krait Mk II.Loses a fair bit of firepower compared to the Krait Mk II. (One large and the SLF).
Fits all of the useful exploration modules. 
Power plant gives a ton of extra power. Feel free to downsize.
Class 7 PD runs 4 hardpoints without breaking a sweat, so go wild.

Role Ratings

AX Combat
AX Support
BGS
Bulk TradeDoable
Core MiningDoable
CZ Combat (PvE)Viable
ExplorationIdeal
JumpshipIdeal
Laser MiningDoable
Mats CollectorViable
Passenger Boat
Powerplay
PvP Combat
Racing
Rares TradeViable
Res/CNB Combat (PvE)Viable
Search and RescueDoable
TaxiViable