Auto Loader | Improves sustained damage by continuously reloading the weapon. |
Corrosive Shell | Only works against hulls. Increases damage and improves the armor piercing of ANY weapon striking the hull. Pairs well with High Capacity on a small multicannon. |
Double Braced | Not that useful. Better to use module reinforcements. |
Emissive Munitions | Blocks the effect of low heat/heat sinks. The heat is negligible on a multicannon. |
Flow Control | Cuts power usage a bit…but this is already a low power weapon. |
Incendiary Rounds | Changes the damage to 90% incendiary, making it an anti-shield weapon. The heat can get toasty. |
Multi-Servos | Autoloader works better. |
Oversized | Autoloader gives more sustained DPS. |
Smart Rounds | If you enjoy firing into crowds. Or you could aim better. |
Stripped Down | Removes a tiny bit of mass, but there are better places to drop mass than weapons. |
Thermal Shock | Works nearly as well as pulse lasers and beam lasers…except for that reloading pause which allows the target to escape. |