Hardpoints
Utilities
Subsystems
Core
Optional Internals
View Type-9 Heavy Builds on the Shipyard
| Good | Not Good |
|---|
| Hauls the second most potential cargo in the game… | It looks and mooooooves like a Space Cow.
|
| …at less than half the price of the ship with the most. There’s always a role for cheap cargo movement. | NPC factions use this as a combat ship. Don’t be that guy. |
| You can’t be mass locked by all small and most medium ships. | The ships that can mass lock you are a real threat. |
| Large fuel tank. | |
hardpoint Notes
| Size | Number | Notes |
|---|
| Medium | 3 | One is ventral and centered. Two are dorsal and widely laterally displaced. |
| Small | 2 | Set on the bow, slightly laterally displaced, easy to aim. |
Role Ratings
| AX Combat | Inconceivable! | |
| AX Support | Inconceivable! | |
| BGS | | |
| Bulk Trade | Ideal | |
| Core Mining | Doable | (Core mining requires at least some maneuverability) |
| CZ Combat (PvE) | Inconceivable! | |
| Exploration | Doable | |
| Jumpship | Inconceivable! | |
| Laser Mining | Viable | |
| Mats Collector | Doable | |
| Passenger Boat | Doable | |
| Powerplay | Doable | |
| PvP Combat | Inconceivable! | |
| Racing | Inconceivable! | |
| Rares Trade | Doable | |
| Res/CNB Combat (PvE) | Inconceivable! | |
| Search and Rescue | Doable | |
| Taxi | Inconceivable! | |